This part contradicts the free-to-play element of the game, since after you run out of energy you have to pay to continue, unless you wait patiently.Ĭards can be obtained from the store by buying booster packs. Energy is restored by waiting patiently or by paying. The thing is, to battle, you need **energy**, one of, if not the most hated system ever implemented in video games. Countless card games have implemented a **very similar** combat before (for example, Tyrant and Kingdoms CCG) so it is nothing extraordinary nor exciting, but there is one unique mechanism this game has, and it is **runes**, special effects that activate under certain conditions to interfere with the battle. These cards have attack and health values, a cooldown before they could be played and sometimes, abilities as well. The core gameplay is pretty straightforward. You must be wondering: *why?* Let's find out together, shall we? But, just like most collectible card games out there on Kongregate (and in the gaming industry itself), it is **not**. The game itself looks well-designed, has a great anime style and could be an interesting game. Lies of Astaroth (LoA) is a free-to-play collectible card game where you have to collect cards and fight your way to glory! Sounds fun, right? Let's see what kind of game we are dealing with. # DISCLAIMER: If you can't handle *opinions* and *constructive*, detailed *criticism* you should stop reading right there and carry on with whatever else you were doing.
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